In this version, the window has a nice toolbar with pretty
icons. It is now possible to choose the insert point of the
models when just loaded instead of the default position
(0,0,0). There is an undo/redo ability. The camera position is
saved with
the scene and restored when the scene is loaded. A default
camera viewpoint can now be set. When a
model is deleted its name and ID now appear in the status
bar.
There is now the ability to change the model's loading path
before saving the
scene. The name of the current scene now appears in the
window title bar.
This version increased camera zoom factor when using the
mouse wheel. The camera can now be moved with mouse to
ease the positioning of models into the scene. A a bug on
inserting the models after deleting one or some of them was
fixed, as was a bug when two or more same models were on
the scene: when deleting one model while an equal one was
still into the scene, the textures were also wrongly deleted.
DFF RenderWare support added with texture loading, and basic light was added in the scene. std::string is now used for better handling of strings in the TextureLoader class. A small bug with setting the scale when loading the scene was fixed along with a problem in the handling of the vector array containing the coordinates. Targa images compressed with the RLE algorithm are now supported.