リビジョン | e358144c522a1af8768d3ecb198f547845ba0140 (tree) |
---|---|
日時 | 2013-08-27 03:53:20 |
作者 | Benjamin Berkels <torr.samaho@quan...> |
コミッター | Benjamin Berkels |
- changed the version string to 1.2
- changed BUILD_ID/BUILD_ID_STR to release
@@ -43,7 +43,7 @@ | ||
43 | 43 | #define GAME_MAJOR_VERSION 1 |
44 | 44 | #define GAME_MINOR_VERSION 2 |
45 | 45 | #define GAMEVER_STRING "1.2" |
46 | -#define DOTVERSIONSTR GAMEVER_STRING "-alpha" | |
46 | +#define DOTVERSIONSTR GAMEVER_STRING | |
47 | 47 | #define DOTVERSIONSTR_NOREV DOTVERSIONSTR |
48 | 48 | |
49 | 49 | #define ZDVER_STRING "2.3.1" |
@@ -66,8 +66,8 @@ | ||
66 | 66 | #define BUILD_PRIVATE 3 |
67 | 67 | |
68 | 68 | // [RC] Release code ID for this build. |
69 | -#define BUILD_ID BUILD_INTERNAL | |
70 | -#define BUILD_ID_STR "Internal" // Used in the exe's metadata. | |
69 | +#define BUILD_ID BUILD_RELEASE | |
70 | +#define BUILD_ID_STR "Release" // Used in the exe's metadata. | |
71 | 71 | |
72 | 72 | // Version identifier for network games. |
73 | 73 | // Bump it every time you do a release unless you're certain you |