リビジョン | deb66bd05d8b75a6862ced3d2e4b497f7d13b10d (tree) |
---|---|
日時 | 2010-11-07 06:52:47 |
作者 | Benjamin Berkels <torr.samaho@quan...> |
コミッター | Benjamin Berkels |
- changed the version string to 0.98d
- changed BUILD_ID/BUILD_ID_STR to release
SVN r3021 (latestzdoom)
@@ -41,7 +41,7 @@ | ||
41 | 41 | /** Lots of different version numbers **/ |
42 | 42 | |
43 | 43 | #define STVER_STRING "98d" |
44 | -#define DOTVERSIONSTR "0." STVER_STRING "-alpha" | |
44 | +#define DOTVERSIONSTR "0." STVER_STRING | |
45 | 45 | #define DOTVERSIONSTR_NOREV DOTVERSIONSTR |
46 | 46 | |
47 | 47 | #define ZDVER_STRING "2.3.1" |
@@ -64,8 +64,8 @@ | ||
64 | 64 | #define BUILD_PRIVATE 3 |
65 | 65 | |
66 | 66 | // [RC] Release code ID for this build. |
67 | -#define BUILD_ID BUILD_INTERNAL | |
68 | -#define BUILD_ID_STR "Internal" // Used in the exe's metadata. | |
67 | +#define BUILD_ID BUILD_RELEASE | |
68 | +#define BUILD_ID_STR "Release" // Used in the exe's metadata. | |
69 | 69 | |
70 | 70 | // Version identifier for network games. |
71 | 71 | // Bump it every time you do a release unless you're certain you |