リビジョン | 971c9fa0ecad38ff28e12874609001f55d59241a (tree) |
---|---|
日時 | 2022-03-08 23:23:23 |
作者 | Léonard <hobbax3@gmai...> |
コミッター | Léonard |
Merged with 3.1.
@@ -286,7 +286,7 @@ | ||
286 | 286 | |
287 | 287 | //***************************************************************************** |
288 | 288 | // [AK] Smooths the movement of lagging players using extrapolation and correction. |
289 | -CUSTOM_CVAR( Int, sv_smoothplayers, 0, CVAR_ARCHIVE|CVAR_NOSETBYACS|CVAR_SERVERINFO ) | |
289 | +CUSTOM_CVAR( Int, sv_smoothplayers, 0, CVAR_ARCHIVE|CVAR_NOSETBYACS|CVAR_SERVERINFO|CVAR_DEBUGONLY ) | |
290 | 290 | { |
291 | 291 | // [AK] We can't extrapolate for a negative number of tics. |
292 | 292 | if ( self < 0 ) |
@@ -1422,7 +1422,7 @@ | ||
1422 | 1422 | SERVERCOMMANDS_SetCVar( sv_hostname, g_lCurrentClient, SVCF_ONLYTHISCLIENT ); |
1423 | 1423 | |
1424 | 1424 | // [AK] Send the current state of the skip correction. |
1425 | - SERVERCOMMANDS_SetCVar( sv_smoothplayers, g_lCurrentClient, SVCF_ONLYTHISCLIENT ); | |
1425 | + // SERVERCOMMANDS_SetCVar( sv_smoothplayers, g_lCurrentClient, SVCF_ONLYTHISCLIENT ); | |
1426 | 1426 | |
1427 | 1427 | // Send dmflags. |
1428 | 1428 | SERVERCOMMANDS_SetGameDMFlags( g_lCurrentClient, SVCF_ONLYTHISCLIENT ); |
@@ -50,7 +50,7 @@ | ||
50 | 50 | #define GAME_MAJOR_VERSION 3 |
51 | 51 | #define GAME_MINOR_VERSION 1 |
52 | 52 | #define GAMEVER_STRING "3.1" |
53 | -#define DOTVERSIONSTR GAMEVER_STRING "-alpha" | |
53 | +#define DOTVERSIONSTR GAMEVER_STRING | |
54 | 54 | #define VERSIONSTR DOTVERSIONSTR "-ZCC" ZCCVERSIONSTR |
55 | 55 | |
56 | 56 | // [BB] The version string that includes revision / compatibility data. |
@@ -69,8 +69,8 @@ | ||
69 | 69 | #define BUILD_PRIVATE 3 |
70 | 70 | |
71 | 71 | // [RC] Release code ID for this build. |
72 | -#define BUILD_ID BUILD_INTERNAL | |
73 | -#define BUILD_ID_STR "Internal" // Used in the exe's metadata. | |
72 | +#define BUILD_ID BUILD_RELEASE | |
73 | +#define BUILD_ID_STR "Release" // Used in the exe's metadata. | |
74 | 74 | |
75 | 75 | // Version identifier for network games. |
76 | 76 | // Bump it every time you do a release unless you're certain you |
@@ -624,7 +624,7 @@ | ||
624 | 624 | Option "Require login to join", "sv_forcelogintojoin", "YesNo" |
625 | 625 | StaticText " " |
626 | 626 | Option "Allow private chat", "sv_allowprivatechat", "ZA_AllowPrivateChat" |
627 | - Option "Smooth lagging players", "sv_smoothplayers", "ZA_ExtrapolateLimit" | |
627 | + // Option "Smooth lagging players", "sv_smoothplayers", "ZA_ExtrapolateLimit" | |
628 | 628 | NumberField "Max connected clients", "sv_maxclients", 0, 64 |
629 | 629 | NumberField "Max players", "sv_maxplayers", 0, 64 |
630 | 630 | NumberField "Max idle time (minutes)", "sv_afk2spec", 0, 30 |