Rev. | 日時 | 作者 |
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b9691cf34caf | 2016-10-09 20:11:24 | Benjamin Berkels |
Fixed: Opening the text scaling menu resets the text scaling settings (fixes 2869). |
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c730195f3e4e | 2016-10-09 19:25:00 | Benjamin Berkels |
Fixed: The client ignored the value of the CVAR telezoom online (fixes 2868). |
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72a5c397a4e6 | 2016-10-09 01:55:12 | Edoardo Prezioso |
- Fixed bad merge of ZDoom commit which happened in changeset 4bfb32531fb4 (fixes 2867). |
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acffcce59f6d | 2016-10-08 21:27:42 | Benjamin Berkels |
added a server warning to IDList::useID |
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25e465973ad9 | 2016-10-08 21:23:16 | Benjamin Berkels |
cl_showspawnnames now also shows player bodies spawned by SVC_SPAWNPLAYER |
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e64c57e9e717 | 2016-10-08 21:10:21 | Benjamin Berkels |
added new function SERVER_PrintWarning |
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61a8c6efc099 | 2016-10-07 18:39:53 | Edoardo Prezioso |
- Fixed 'Smooth mouse movement' menu option not working anymore (fixes 2861). |
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b815d9b407e4 | 2016-10-07 17:06:14 | Edoardo Prezioso |
- Fixed wrong arguments order in CLIENT_SpawnThing warning message. |
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fdb1156499b6 | 2016-10-06 19:21:58 | Edoardo Prezioso |
- Fixed wrong 'unix' macro usage. |
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42f69ce97671 | 2016-10-06 18:53:18 | Teemu Piippo |
Added back the "blood brightness" slider setting which went missing after the menudef rewrite, fixes 2856 |
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26dc34682512 | 2016-10-06 15:50:40 | Edoardo Prezioso |
- Fixed double message "compatflags2 changed to: 0" by the server (fixes 2858). |
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74ef87ea349c | 2016-10-05 03:58:46 | Benjamin Berkels |
Fixed: Pausing and resuming a demo recorded from a non-spectaror perspective put the demo in a 'connection interrupted' state. |
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e90b1f1dd0c3 | 2016-10-05 03:27:44 | Benjamin Berkels |
demo_skiptics now can be used while a demo is paused, which allows to go through a demo tic by tic |
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0579047ebc77 | 2016-10-04 04:46:29 | Ru5tK1ng |
When sv_nocallvote is 2, only consider votes of players joined in the game (addresses 2590). |
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eea1e114417a | 2016-10-03 21:31:47 | Benjamin Berkels |
Added CCMD demo_pause that allows to pause/resume the currently played client side demo. In free spectate mode, the spectator can still move around while the demo is paused. |
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f206056d1cd8 | 2016-10-03 19:14:34 | Benjamin Berkels |
This server now prevents players to use a name already used by another player. If a player requests a duplicate name, the player is renamed to 'Player N' where N is a random number from 0 to 9999 (addresses 144). |
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8d67c9ba763c | 2016-10-03 04:51:45 | Edoardo Prezioso |
- Fixed: Clients with high bandwidth weren't informed about the item dropping physics online (fixes 2522). |
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c85e975d1b00 | 2016-09-27 13:02:48 | Ru5tK1ng |
Make newly connected clients wait before calling a vote (addresses 2802) |
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c98f0f1e6364 | 2016-09-24 19:47:52 | Benjamin Berkels |
Fixed: The server could instruct the client to spawn puffs without a netID even if the puff didn't have the NONETID flag. |
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0b3677ce92b1 | 2016-09-24 19:44:16 | Benjamin Berkels |
Fixed: Clients were informed about RandomSpawners, even though they only needed to know about the outcome of the spawner, which wasted network traffic. |
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bdb04f117459 | 2016-09-23 04:59:08 | Benjamin Berkels |
Fixed: Indefinitely hidden non-inventory actors caused unnecessary network traffic during a map reset. |
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05ae00a8844c | 2016-09-23 04:19:04 | Benjamin Berkels |
Fixed: RandomSpawner caused unnecessary network traffic during a map reset. |
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686390248771 | 2016-09-23 03:42:07 | Benjamin Berkels |
Fixed: Voodoo dolls could cause unnecessary network traffic. |
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f56797d3cb5f | 2016-09-22 04:25:36 | Benjamin Berkels |
CLIENT_SpawnThing now can warn when spawning fails. |
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ce3a9ebbd5a4 | 2016-09-22 04:24:24 | Benjamin Berkels |
Fixed: client_GiveInventory printed unnecessary warnings. |
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861c0ca35e0f | 2016-09-22 03:50:08 | Benjamin Berkels |
the CVAR cl_showcommands is now available in testing builds |
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d474ec3b01d1 | 2016-09-21 04:54:24 | Benjamin Berkels |
added new debug-only CVAR sv_showspawnnames |
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98f77a192a4d | 2016-09-21 04:42:00 | Benjamin Berkels |
Fixed: A_SpawnDebris did not work properly online and ignored the CLIENTSIDEONLY flag. |
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120d544d7547 | 2016-09-21 04:37:37 | Benjamin Berkels |
Fixed: AFastProjectile ignored the CLIENTSIDEONLY flag of its MissileType. [Torr Samaho] |
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52a4084b844b | 2016-09-21 04:31:33 | Benjamin Berkels |
renamed shouldActorNotBeSpawned to NETWORK_ShouldActorNotBeSpawned and made it available outside of thingdef_codeptr.cpp |