Rev. | 日時 | 作者 |
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e7da63a9f4fc | 2017-01-22 21:43:31 | Sean Baggaley |
Allow --version to work on other platforms, and make it default to stdout if passed without a value |
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89cf3bfb98b1 | 2017-01-16 20:10:09 | Edoardo Prezioso |
- Fixed regression with vodoo doll players and hubs (fixes 2960). |
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0ba5017932cb | 2017-01-16 07:03:41 | Teemu Piippo |
Add '!!' in front of condition check methods. |
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422311409fef | 2017-01-16 02:13:39 | Benjamin Berkels |
changed sector_t::SavedLightLevel to short to match the type of sector_t::lightlevel |
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18a49019bbf7 | 2017-01-16 02:12:13 | Benjamin Berkels |
fixed more VC++ warnings |
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b6fb96b02681 | 2017-01-16 01:59:31 | Benjamin Berkels |
fixed more VC++ warnings |
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8dd5fbb2e9b9 | 2017-01-16 01:41:20 | Benjamin Berkels |
changed xscale, yscale in DStrifeStatusBar::DrawPopScreen back to int (this was a leftover of Skulltag's old way of scaling with floats) |
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d125049fb39f | 2017-01-16 01:28:25 | Benjamin Berkels |
fixed more VC++ warnings |
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86fe5297016e | 2017-01-16 01:16:42 | Benjamin Berkels |
- renamed g_lSavedTurnTicks to g_SavedTurnTicks and change its type to BYTE to match player_t::turnticks |
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7708ea215fbb | 2017-01-16 01:14:12 | Benjamin Berkels |
fixed some VC++ warnings |
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6c95d781c316 | 2017-01-10 19:14:20 | Edoardo Prezioso |
- Fixed: the DamageFactor calculation was executed twice for armors (fixes 2978). |
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9e9344d15711 | 2017-01-06 05:54:37 | Teemu Piippo |
Fixed: ACS functions GetScreenWidth and GetScreenHeight did not work online, fixes 2847 |
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ed1adcebc998 | 2017-01-06 05:19:20 | Teemu Piippo |
Fixed: A_ScaleVelocity and A_ChangeVelocity did not work online, fixes 2972 |
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a1996234a5d0 | 2017-01-05 21:05:28 | Zalewa |
- Added sv_survival_nomapresetondeath Zandronum dmflag to modify survival game mode where the map will not be reset on all players death - the players will be able to continue with fresh amount of lives. Dead players will carry over their inventory in accordance to "keep inventory" flags. |
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090b02f0f4f8 | 2017-01-02 00:55:45 | Christoph Oelckers |
- fixed: The StripRight fix left some code from a previous fix in that no longer applies. |
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2d7bc540f6c9 | 2017-01-02 00:16:49 | Edoardo Prezioso |
- Fixed online desync with A_FireBullet FBF_NOFLASH flag. |
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bf07647ad34d | 2017-01-01 22:38:46 | Christoph Oelckers |
- fixed: FString::StripRight's space checking counter was broken and would cause deletion of the last valid character in the string. |
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5fc925fd0ba6 | 2017-01-01 19:19:51 | Edoardo Prezioso |
- Fixed a certain number of server CVARs which weren't protected against the ConsoleCommand (fixes 2001). |
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8581203449f2 | 2016-12-29 08:30:25 | Edoardo Prezioso |
- Fixed: V_ColorizeString didn't handle \x characters correctly. |
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402e47124c2b | 2016-12-19 07:54:07 | Edoardo Prezioso |
- Fixed: the ClientMoveCommand cmd data wasn't initialized properly. |
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b8c5557029cc | 2016-12-19 06:23:48 | Benjamin Berkels |
Simplified some bot code, which should also fix a compiler warning. |
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3d5d9a28aaeb | 2016-12-17 00:30:21 | Edoardo Prezioso |
- Import GME fix to critical security bug. |
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ffc20650a810 | 2016-11-28 08:25:43 | Edoardo Prezioso |
- Fixed the wrong handling of empty command line argument. |
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9ac4976c803a | 2016-11-12 14:55:02 | Marisa Heit |
Fixed: FString::StripLeftRight() lost the right character when copying to a new buffer |
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ff8be787156a | 2016-10-19 19:08:38 | Edoardo Prezioso |
- Fixed: the item drop physics requires full speed precision online (fixes 750 and 2522 for real). |
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e05d2ced6cca | 2016-02-27 02:03:45 | Christoph Oelckers |
- now that C++11 is allowed, these annoying 'narrowing conversion' warnings can finally be fixed... |
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840cf11584f6 | 2015-08-27 19:48:43 | Christoph Oelckers |
- fixed: FString's 'Strip...' functions could crash on empty strings. |
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e23ae6daf34b | 2015-05-29 19:03:50 | Christoph Oelckers |
- fixed: The CollectSectorStack functions had a local sector_t variable used by gl_FakeFlat which caused a stack overflow. Using the global one defined at the top of the file is ok here. |
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182e9ad16000 | 2015-04-05 08:02:49 | Randy Heit |
Fixed: FString::ReallocBuffer could write to unallocated memory |
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fc3c4fa3d4d9 | 2014-05-25 17:11:09 | Edoardo Prezioso |
- Shut up GCC aggressive optimizer warnings. |