リビジョン | 42629907bdf7f8c485e9de4e080db94601d3802e (tree) |
---|---|
日時 | 2016-05-01 00:43:39 |
作者 | Edoardo Prezioso <edo88@emai...> |
コミッター | Edoardo Prezioso |
Wrong wording: transparency has nothing to do with translucency.
@@ -44,7 +44,7 @@ | ||
44 | 44 | - - Fixed: The client could change the value of sv_limitcommands for itself, allowing it to skip some sanity checks. [Dusk] |
45 | 45 | - - Fixed: Player TIDs were not synced to newly connecting clients. [Dusk] |
46 | 46 | - - Fixed: sv_forcegldefaults 1 didn't honor the MAPINFO lightmode option if present. [Edward-san] |
47 | -- - Fixed: Invisible and transparent map things lost their visual effect on map restart. [Edward-san] | |
47 | +- - Fixed: Invisible and translucent map things lost their visual effect on map restarts. [Edward-san] | |
48 | 48 | + - The authentication mechanism for non-map related lumps now allows Freedoom 0.10/Doom clients to join Doom/Freedoom 0.10 servers. [Torr Samaho] |
49 | 49 | ! - Spectators may now move freely even when the game has ended and players are frozen in place. [Dusk] |
50 | 50 | ! - The "wrong protocol version" network error now shows the full server and client version. [Torr Samaho] |