A GUI has been implemented for connecting, logging
in, and character selection. The console now has
full history and commandline editing. Entities are
now positioned and oriented correctly. Many
performance improvements were made to the
rendering engine, including use of the VBO OpenGL
extension. Character animations have been updated,
and are handled better. Md3 models are now
supported by using libmodelfile. First person
camera view has been added. Support for new
terrain features has been implemented. Tools have
been implemented, including wielding and using
tools.