#43564: Requirements for resource placement by map generator Open Date: 2022-01-06 14:59 Last Update: 2022-01-06 14:59 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/43564 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=43564 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-01-06 14:59 Updated by: cazfi * New Ticket "Requirements for resource placement by map generator" created --------------------------------------------------------------------- Ticket Status: Reporter: cazfi Owner: (None) Type: Patches Status: Open Priority: 5 - Medium MileStone: S3_2 d3f Component: General Severity: 5 - Medium Resolution: None --------------------------------------------------------------------- Ticket details: Like XYZ says in http://forum.freeciv.org/f/viewtopic.php?f=13&t=92129 , it would be good to be able to define requirements for where map generator places resources. Currently resource extra's requirements are ignored in that case. That's because for extras that can be both placed by map generator, and later built, the build related requirements might be too strict to be used in map generator. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/43564 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=43564