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Rev. 日時 作者
6ac9bfbf77cc v2-1-decals 2018-08-30 12:58:21 Matias N. Goldberg <dark_

Added WIP decal code. Not final. Needs to be moved before applying lighting. Disabled.

6babeb0a271a v2-1 2018-08-30 10:48:13 Matias N. Goldberg <dark_

Changed Debug CMake recomendation to use CMAKE_CXX_FLAGS_DEBUG. Also use shorter columns per line.

c5bc75dfd92c v2-1 2018-08-30 10:36:32 Matias N. Goldberg <dark_

Escape quotes in pragma warning.

81d6fa2ccc23 v2-1-decals 2018-08-30 08:30:31 Matias N. Goldberg <dark_

SceneManager::setForwardClustered can now specify the number of decals
Fixed mLightsPerCell no longer being correct with decals' code

fae8ffffd1a1 v2-1 2018-08-30 08:26:25 Matias N. Goldberg <dark_

Fixed wrong order of initialization

e0bc0300dd9e v2-1 2018-08-30 08:25:32 Matias N. Goldberg <dark_

Fixed uninitialized variable in OfflineProfiler

82bcd009807f v2-2-WIP 2018-08-30 06:56:48 Matias N. Goldberg <dark_

Fixed bad merge: Resolve code added for 2.1 should not be in 2.2

6c1725c3ce51 v2-2-WIP 2018-08-26 02:35:19 Matias N. Goldberg <dark_

Merge with v2-1

716713dbff0e v2-1 2018-08-26 02:29:45 Matias N. Goldberg <dark_

Merge with v2-0

c7eaf2ae24e8 v2-0 2018-08-26 02:28:37 Matias N. Goldberg <dark_

Export allocators
Removed virtual from STLAllocatorBase's destructor. It bloats code, serves no purpose, and breaks STL container debugging in several platforms.

0b146b3562de zvd2/adds-a-verbose-warning-for-when-ogres-de-1534421316600 2018-08-26 02:19:01 Matias N. Goldberg <dark_

Close zvd2/adds-a-verbose-warning-for-when-ogres-de-1534421316600 branch

3392ab5595bb 2.0-ShadowRenderingDistance 2018-08-26 02:14:59 Matias N. Goldberg <dark_

Close 2.0-ShadowRenderingDistance branch

0da452c522f3 v2-0 2018-08-26 02:14:15 Matias N. Goldberg <dark_

Fixed build issues with Clang 6.0 on Linux (_LIBCPP_VERSION is not defined, thus code mixes std::tr1 and std:: namespaces)
Workarounded compiler error with Clang. Opened a bug ticket https://bugs.llvm.org/show_bug.cgi?id=38631

bb3af047001f v2-1 2018-08-26 02:14:15 Matias N. Goldberg <dark_

Fixed build issues with Clang 6.0 on Linux (_LIBCPP_VERSION is not defined, thus code mixes std::tr1 and std:: namespaces)
Workarounded compiler error with Clang. Opened a bug ticket https://bugs.llvm.org/show_bug.cgi?id=38631

52f3d785e3e5 v2-1 2018-08-20 10:59:57 Matias N. Goldberg <dark_

Bugfix: Tex Buffer emulation should look for GL_ARB_texture_buffer_range, not GL_ARB_buffer_storage. Fixes GL problems with AMD Radeon HD 5000 cards on Windows.

58b867c30f5f v2-1 2018-08-19 10:06:31 Matias N. Goldberg <dark_

Merge with v2-0

d5cc5cc71aa7 v2-0 2018-08-19 03:14:17 Matias Goldberg <dark_

Merged in LMCrashy/ogre-plankton/2.0-ShadowRenderingDistance (pull request #835)

Added new ShadowRenderingDistance property to MovableObject

8b872f056986 2.0-ShadowRenderingDistance 2018-08-17 19:59:36 LMCrashy

Added new ShadowRenderingDistance property to MovableObject

3fbc6f2b8b12 v2-1 2018-08-16 23:26:35 Matias Goldberg <dark_

Merged in zvd2/ogre-1/zvd2/adds-a-verbose-warning-for-when-ogres-de-1534421316600 (pull request #834)

Adds a verbose warning for when Ogre's debug mode detection technique has likely failed.

3479cf685fe5 zvd2/adds-a-verbose-warning-for-when-ogres-de-1534421316600 2018-08-16 21:34:47 zvd

Spelling fix, fixed broken cmake suggestion.

3a6daba44879 zvd2/adds-a-verbose-warning-for-when-ogres-de-1534421316600 2018-08-16 21:15:21 zvd

Adds a verbose warning for when Ogre's debug mode detection technique has likely failed.

If the detection technique fails and Ogre's headers think it's release mode while it's linked to debug SO's, it results in memory corruption, which was a bit of a pain.

60356cc1c587 v2-1 2018-08-13 23:05:04 Matias N. Goldberg <dark_

Fixed compiler error

f5b38bdd1cbb feature/fsaa_resolve 2018-08-13 13:32:20 Matias N. Goldberg <dark_

Close feature/fsaa_resolve branch

d3fef27129a9 v2-1-decals 2018-08-13 13:21:50 Matias N. Goldberg <dark_

Started screen space decals work

9bf4a70aec86 v2-1 2018-08-10 23:42:36 Matias Goldberg <dark_

Merged in vaevictis/ogre/feature/fsaa_resolve (pull request #832)

FSAA explicit resolve logic

242cfe8b8be9 feature/fsaa_resolve 2018-08-09 23:55:27 Raffaele Bratta

Fix FSAA dirty flag is reset on target instead of input surface.

f67ff5a0ab31 feature/fsaa_resolve 2018-08-09 19:37:41 Raffaele Bratta

Implement the FSAA explicit resolve logic in quad passes.

dd226912abac 2018-08-06 07:48:09 Pavel Rojtberg

bump version

99c47c534aa9 2018-08-05 01:08:20 Pavel Rojtberg

Main: add StringUtil::format and replace various usages of sprintf

bb2b3c4b070f 2018-07-28 01:18:09 Pavel Rojtberg

Main: unify Vector classes using a template with configurable type