Micropolis
Rev. | b4fe1a1aa49efbd41c500b38f522ee3af3171fd6 |
---|---|
サイズ | 4,754 バイト |
日時 | 2014-12-15 02:24:36 |
作者 | Simon Morgan |
ログメッセージ | first commit
|
/* w_sound.c
*
* Micropolis, Unix Version. This game was released for the Unix platform
* in or about 1990 and has been modified for inclusion in the One Laptop
* Per Child program. Copyright (C) 1989 - 2007 Electronic Arts Inc. If
* you need assistance with this program, you may contact:
* http://wiki.laptop.org/go/Micropolis or email micropolis@laptop.org.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details. You should have received a
* copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*
* ADDITIONAL TERMS per GNU GPL Section 7
*
* No trademark or publicity rights are granted. This license does NOT
* give you any right, title or interest in the trademark SimCity or any
* other Electronic Arts trademark. You may not distribute any
* modification of this program using the trademark SimCity or claim any
* affliation or association with Electronic Arts Inc. or its employees.
*
* Any propagation or conveyance of this program must include this
* copyright notice and these terms.
*
* If you convey this program (or any modifications of it) and assume
* contractual liability for the program to recipients of it, you agree
* to indemnify Electronic Arts for any liability that those contractual
* assumptions impose on Electronic Arts.
*
* You may not misrepresent the origins of this program; modified
* versions of the program must be marked as such and not identified as
* the original program.
*
* This disclaimer supplements the one included in the General Public
* License. TO THE FULLEST EXTENT PERMISSIBLE UNDER APPLICABLE LAW, THIS
* PROGRAM IS PROVIDED TO YOU "AS IS," WITH ALL FAULTS, WITHOUT WARRANTY
* OF ANY KIND, AND YOUR USE IS AT YOUR SOLE RISK. THE ENTIRE RISK OF
* SATISFACTORY QUALITY AND PERFORMANCE RESIDES WITH YOU. ELECTRONIC ARTS
* DISCLAIMS ANY AND ALL EXPRESS, IMPLIED OR STATUTORY WARRANTIES,
* INCLUDING IMPLIED WARRANTIES OF MERCHANTABILITY, SATISFACTORY QUALITY,
* FITNESS FOR A PARTICULAR PURPOSE, NONINFRINGEMENT OF THIRD PARTY
* RIGHTS, AND WARRANTIES (IF ANY) ARISING FROM A COURSE OF DEALING,
* USAGE, OR TRADE PRACTICE. ELECTRONIC ARTS DOES NOT WARRANT AGAINST
* INTERFERENCE WITH YOUR ENJOYMENT OF THE PROGRAM; THAT THE PROGRAM WILL
* MEET YOUR REQUIREMENTS; THAT OPERATION OF THE PROGRAM WILL BE
* UNINTERRUPTED OR ERROR-FREE, OR THAT THE PROGRAM WILL BE COMPATIBLE
* WITH THIRD PARTY SOFTWARE OR THAT ANY ERRORS IN THE PROGRAM WILL BE
* CORRECTED. NO ORAL OR WRITTEN ADVICE PROVIDED BY ELECTRONIC ARTS OR
* ANY AUTHORIZED REPRESENTATIVE SHALL CREATE A WARRANTY. SOME
* JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF OR LIMITATIONS ON IMPLIED
* WARRANTIES OR THE LIMITATIONS ON THE APPLICABLE STATUTORY RIGHTS OF A
* CONSUMER, SO SOME OR ALL OF THE ABOVE EXCLUSIONS AND LIMITATIONS MAY
* NOT APPLY TO YOU.
*/
#include "sim.h"
/* Sound routines */
int SoundInitialized = 0;
short Dozing;
InitializeSound()
{
char cmd[256];
SoundInitialized = 1;
if (!UserSoundOn) return;
Eval("UIInitializeSound");
}
ShutDownSound()
{
if (SoundInitialized) {
SoundInitialized = 0;
Eval("UIShutDownSound");
}
}
MakeSound(char *channel, char *id)
{
char buf[256];
if (!UserSoundOn) return;
if (!SoundInitialized) InitializeSound();
sprintf(buf, "UIMakeSound \"%s\" \"%s\"", channel, id);
Eval(buf);
}
MakeSoundOn(SimView *view, char *channel, char *id)
{
char buf[256];
if (!UserSoundOn) return;
if (!SoundInitialized) InitializeSound();
sprintf(buf, "UIMakeSoundOn %s \"%s\" \"%s\"",
Tk_PathName(view->tkwin), channel, id);
Eval(buf);
}
StartBulldozer(void)
{
if (!UserSoundOn) return;
if (!SoundInitialized) InitializeSound();
if (!Dozing) {
DoStartSound("edit", "1");
Dozing = 1;
}
}
StopBulldozer(void)
{
if ((!UserSoundOn) || (!SoundInitialized)) return;
DoStopSound("1");
Dozing = 0;
}
/* comefrom: doKeyEvent */
SoundOff(void)
{
if (!SoundInitialized) InitializeSound();
Eval("UISoundOff");
Dozing = 0;
}
DoStartSound(char *channel, char *id)
{
char buf[256];
sprintf(buf, "UIStartSound %s %s", channel, id);
Eval(buf);
}
DoStopSound(char *id)
{
char buf[256];
sprintf(buf, "UIStopSound %s", id);
Eval(buf);
}