This release adds a new 'howl' module that connects to the 'Howl Server' run by WolfChat. This allows people to talk between talkers. At the moment, this is limited to resident, staff, and admin channels. More to follow.
The intercom code (which was supplied by a third party) was removed with the intention of developing an internal centralized intercom solution. A couple of new staff commands were added. Some clean up was done to sections of the code.
The fix for the memory leak (1.1.6) introduced a new bug which resulted
in the code trying to reference and process a null pointer when no
command was typed (e.g., the user simply hit return). This has been
fixed.
This release fixes a memory leak in the player input code which occurred
when the only input was TELOPT codes. The input buffer was only free
after a command was run, so these non-command inputs were leaking
memory.
The priv checking for access to help for newbies in the help system was fixed. A new whois module is now available. The *_edit_end function was changed to allow modules to store the functions locally. Room and Whois now reflect this change.