A number of new API extensions were added,
including support for audio mixing and playback, a
revamped event management system, UTF8 and Unicode
text rendering, and several other nice features.
Rubygame can work alongside OpenGL to provide 3D
hardware-accelerated graphics, including the
ability to convert Surfaces into OpenGL textures.
The mouse cursor can be hidden and shown. Code has
been cleaned up and restructured, and the build
system has had some improvements.
Up-to-date documentation for all modules, classes, and methods is now available. The documentation can be extracted from the source with RDoc, or browsed online at the rubygame Web site. Some minor shifting, renaming, and merging of modules and classes to smooth out the API.