This release fixes a memory leak and improves autotools support on Unix systems. It stores user settings in the user's home directory. The Mac version is now self-contained, enabling it to be run from the disk image directly.
Abe! is now code-complete with a stunning end-of-game sequence. The map is bigger, there are new monsters (including a see-through ghost), and many misc. bugs were fixed.
Support for higher resolutions and loading and saving the game was added, and a fancy new font was included. Many new items to interact with and monsters to run away from were added. The program now compiles on both little and big endian machines. Some usability testing was performed, basic sound support was added, and the game music is still being worked on.
This version adds gems and scoring, new monster types: demons, squashers, and spiders, horizontal and vertical platforms, a new start screen that reuses the map engine, and various minor improvements.