This is a replacement to #48593. Let's not start messing with dummy players, but start supporting null player on client side.
The first step, this ticket, is to add client code to receive such OWNER_NONE units from the server. Server should not yet send them, nor should client actually accept them, as the client would crash in a number of places.
This is a replacement to #48593. Let's not start messing with dummy players, but start supporting null player on client side.
The first step, this ticket, is to add client code to receive such OWNER_NONE units from the server. Server should not yet send them, nor should client actually accept them, as the client would crash in a number of places.