win32 gtk3.22-client crashes when entering game. Seen on S3_1 and master (where we don't support win32 as such, but underlying bug might be just dormant on other environments).
Debugger reveals that the crash happens on unit_activity_text() call of astr_clear().
unit_activity_text() header has "FIXME: Convert all callers of this function to unit_activity_astr() because this function is not re-entrant." - it's quite possible that this lack of being re-entrant is the cause of this crash.
win32 gtk3.22-client crashes when entering game. Seen on S3_1 and master (where we don't support win32 as such, but underlying bug might be just dormant on other environments).
Debugger reveals that the crash happens on unit_activity_text() call of astr_clear().
unit_activity_text() header has "FIXME: Convert all callers of this function to unit_activity_astr() because this function is not re-entrant." - it's quite possible that this lack of being re-entrant is the cause of this crash.