unit_move_to_tile_test() not respecting nmap parameter
unit_move_to_tile_test() gets and civ_map as a parameter, but in one place it has hardcoded reference to the main map ( "&(wld.map)" )
#44769 might duplicate the same problem to the unit_teleport_to_tile_test()
unit_move_to_tile_test() gets and civ_map as a parameter, but in one place it has hardcoded reference to the main map ( "&(wld.map)" )
#44769 might duplicate the same problem to the unit_teleport_to_tile_test()