Having MAX_LEN_CITYNAME space reserved for the city name in all city structures can be a bit wasteful. Worst case scenario is a server on a game with a huge number of cities AND players -> playermap of each player having all those cities.
Freeciv-web actually makes the MAX_LEN_CITYNAME shorter for this reason, causing one incompatibility and some unnecessary diff.
Having MAX_LEN_CITYNAME space reserved for the city name in all city structures can be a bit wasteful. Worst case scenario is a server on a game with a huge number of cities AND players -> playermap of each player having all those cities.
Freeciv-web actually makes the MAX_LEN_CITYNAME shorter for this reason, causing one incompatibility and some unnecessary diff.