Freeciv crashes
Is the problem reproducible from the savegame? If yes, please attach the savegame.
Absolutely consistent.
Load the attached savefile, click "turn done" and it booms.
Reply To kontorotsui
Load the attached savefile, click "turn done" and it booms.
Not for me, it doesn't. Clicked 'turn done' a few times and no crash or any unusual messages on both client and server.
So, we need to ask you what operating system are you using and which version of freeciv it was.
Reply To chippo
So, we need to ask you what operating system are you using and which version of freeciv it was.
Sorry, you did report the freeciv version.
I can reproduce and backtrace shows SIGFPE (likely division by zero) at daidiplomacy.c:333
That is:
Reply To chippo
Sorry, you did report the freeciv version.
I, too, get the coredump in S2_6 (I was looking with S3_0 when I had no problem). I didn't have debugging to give a good bt, so I'm busy building that now.
The patch works for me. No more core dump.
Hello, my freeciv-gtk crashes when ending a turn. Here are the details:
Freeciv version 2.6.4 gui-gtk-3.0
1: Lost connection to server: read error.
1: in genhash_lookup() [genhash.c::689]: assertion '((void *)0) != pgenhash' failed.
1: Please report this message at https://osdn.net/projects/freeciv/ticket/
1: in genhash_lookup() [genhash.c::689]: assertion '((void *)0) != pgenhash' failed.
1: Please report this message at https://osdn.net/projects/freeciv/ticket/
1: in genhash_lookup() [genhash.c::689]: assertion '((void *)0) != pgenhash' failed.
1: Please report this message at https://osdn.net/projects/freeciv/ticket/
Segmentation fault (core dumped)
If you need anything, like the savegame, I can provide it.
Best regards,