do_paradrop(): trust the action system
- && pplayers_non_attack(pplayer, plrtile->owner)) { + && !pplayers_allied(pplayer, plrtile->owner) + && !action_has_result(paction, ACTRES_PARADROP_CONQUER)) {
Is that message still accurate?
Reply To cazfi
_("Cannot attack unless you declare war first.")); Is that message still accurate?
Yes, because war is an obligatory hard action requirement.
Wait! Wrong.
v2: catch both conquer and non conquer issues
Trust that the action sent is correct when determining if a city conquest is legal or not in the action performer of the paradrop actions.