#48788: Movement animation virt unit not correctly freed Open Date: 2023-10-02 01:58 Last Update: 2023-10-03 01:39 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/48788 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=48788 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2023-10-03 01:39 Updated by: cazfi * Owner Update from (None) to cazfi * Resolution Update from None to Accepted Comment: Patch meant to S2_6 too. --------------------------------------------------------------------- Ticket Status: Reporter: cazfi Owner: cazfi Type: Bugs Status: Open [Owner assigned] Priority: 5 - Medium MileStone: 3.0.9 Component: Client common Severity: 5 - Medium Resolution: Accepted --------------------------------------------------------------------- Ticket details: Movement animation's virtual unit is free()'d instead of proper unit_virtual_destroy(). -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/48788 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=48788