[Freeciv-tickets] [freeciv] #45666: "PlayerFlag" requirement

アーカイブの一覧に戻る
OSDN Ticket System norep****@osdn*****
Sun Oct 1 14:25:28 JST 2023


#45666: "PlayerFlag" requirement

  Open Date: 2022-09-19 12:30
Last Update: 2023-10-01 08:25

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/45666
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=45666

---------------------------------------------------------------------

Last Changes/Comment on this Ticket:
2023-10-01 08:25 Updated by: cazfi
 * Owner Update from (None) to cazfi
 * Resolution Update from None to Accepted


---------------------------------------------------------------------
Ticket Status:

      Reporter: ihnatus
         Owner: cazfi
          Type: Feature Requests
        Status: Open [Owner assigned]
      Priority: 5 - Medium
     MileStone: S3_2 d3f
     Component: General
      Severity: 5 - Medium
    Resolution: Accepted
---------------------------------------------------------------------

Ticket details:

From ticket #41813
cazfi
Somewhat overlapping (but not replacement) idea would be "PlayerFlag" requirement type. The benefit of PlayerFlag over PlayerState would be that requirement system would automatically gain access to each new flag added (no further implementation needed once we have the generic flag checking in place). Each PlayerState type would need to be implemented separately.
Currently, it can provide AI control status. I don't think any player state/speciality should be tracked in a flag but this one can and maybe some future ones too.

-- 
Ticket information of Freeciv project
Freeciv Project is hosted on OSDN

Project URL: https://osdn.net/projects/freeciv/
OSDN: https://osdn.net

URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/45666
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=45666



More information about the Freeciv-tickets mailing list
アーカイブの一覧に戻る