#47974: soemthing increment turn at loading of a game Open Date: 2023-05-01 19:50 Last Update: 2023-05-23 17:16 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/47974 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=47974 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2023-05-23 17:16 Updated by: cazfi * Milestone Update from 3.1.0-beta3 to 3.1.0-beta2 --------------------------------------------------------------------- Ticket Status: Reporter: alain_bkr Owner: cazfi Type: Bugs Status: Closed Priority: 6 MileStone: 3.1.0-beta2 Component: Server Severity: 5 - Medium Resolution: Invalid --------------------------------------------------------------------- Ticket details: My batches to rerun a game is broken (and i am rather sure it worked several weeks ago) If i load a game saved at turn 16 timeoutincmult=1 timeoutcounter=1 turn=16 <-------------- turn 16 year=-3920 i can no more set endturn 16, i have the following message 3: Run post load compatibility function for version: <50 (save file: 30; server: 50). Console: 'savename' has been set to "reSz1-Ai001-Lm15-230409_231728-T%04T-%R". Cannot set endturn earlier than current turn. Game saved as reSz1-Ai001-Lm15-230409_231728-T0017-manual.sav.xz Starting game. -------------------------- and we see that before starting the turn number has been incremented to 17 , which is wrong, i just loaded a game at turn 16 and nothing had been done. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/47974 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=47974