#45893: city_create_unit() segfaults when punit is null Open Date: 2022-10-17 14:58 Last Update: 2023-06-11 21:23 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/45893 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=45893 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2023-06-11 21:23 Updated by: cazfi * Status Update from Open to Closed * Resolution Update from Accepted to Fixed --------------------------------------------------------------------- Ticket Status: Reporter: (Anonymous) Owner: cazfi Type: Patches Status: Closed Priority: 5 - Medium MileStone: 3.1.0-beta3 Component: Server Severity: 5 - Medium Resolution: Fixed --------------------------------------------------------------------- Ticket details: This wasn't caught before because it's very rare. However, there may be ways to get units which are null in some situations like multiple build slots, etc. FCW server experienced it and had to fix it. static struct unit *city_create_unit(struct city *pcity, const struct unit_type *utype) { if (!pcity || !utype) return NULL; // 17Oct2022 attempt to avoid segfault struct player *pplayer = city_owner(pcity); struct unit *punit; int saved_unit_id; city_production_unit_veteran_level(pcity, utype), pcity->id, 0); pplayer->score.units_built++; if (!punit) { notify_conn(game.est_connections, city_tile(pcity), E_WONDER_WILL_BE_BUILT, ftc_server, _("Notice: %s in %s creating illegal segfault. Report to admin immediately!"), utype_name_translation(utype), city_link(pcity)); return NULL; // 17Oct2022 line below was segfault: } saved_unit_id = punit->id; -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/45893 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=45893