[Freeciv-tickets] [freeciv] #48252: Release of civ2civ3_earth

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Sun Jul 2 08:52:36 JST 2023


#48252: Release of civ2civ3_earth

  Open Date: 2023-06-17 17:12
Last Update: 2023-07-02 08:52

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/48252
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Last Changes/Comment on this Ticket:
2023-07-02 08:52 Updated by: bard

Comment:

Reply To cazfi
Reply To bard
The unit flag seems to be working and I'd like to keep it, but I'll try to comment the code out in order to avoid the warnings, so they do not mask other possible errors.
I have found a different bug in my release of 3.0 (not affecting 2.6): I forgot to unlock the game topology, so it is not possible to use maps without wrapx and wrapy. I'll upload a new version (2023_06b) with both fixes.
While I was still thinking how to address these issues, you have been able to release a whole new freeciv version. Thank you for the new 3.0.8 and all your hard work to keep updating the game.
I have checked that the investigate city action does not seem to cause crashes using 3.0.8.
At the end, I have kept the unused action enablers. I did not found a satisfactory way to avoid the warnings.
I still need to pull the patch that unlocks the game topology to the release branch. Thanks to the new modpack link I do not need your assistence for that, but I want to ask you something first.

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Ticket Status:

      Reporter: bard
         Owner: cazfi
          Type: Tasks
        Status: Closed
      Priority: 5 - Medium
     MileStone: 3.0.8 (closed)
     Component: Project
      Severity: 5 - Medium
    Resolution: Fixed
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Ticket details:

from cazfi on https://github.com/dftec-es/civ2civ3_earth/pull/2
Once you have a stable version, I'd like to have it also in installer's list of modpacks to suggest.

I have finished a stable version of my ruleset civ2civ3_earth, released as v2023_06. I created a new branch named "release" for such stable releases that I consider ready to be shared in installer's list of modpacks. The links to the modpack files would be:
https://raw.githubusercontent.com/dftec-es/civ2civ3_earth/release/2.6/civ2civ3_earth-2.6.modpack
https://raw.githubusercontent.com/dftec-es/civ2civ3_earth/release/3.0/civ2civ3_earth-3.0.mpdl
Reply To cazfi
For freeciv-3.0 you have to choose:
- Leave out all the players with older freeciv-3.0 versions than 3.0.8. That includes anybody using freeciv provided by their linux distribution, with any distribution release made so far (and includes, e.g., Debian Bookwork that's currently in freeze, and won't take new freeciv version)
- Adjust the ruleset to avoid the case where there's a "Traderoute" range requirement evaluated by the client. (I can help you identify what was that, at least in this particular crash)

At the end I have not addressed this problem for v3.0, I just added a note in the NEWS file: Known bugs:
* When the ruleset is played with a version of Freeciv prior to 3.0.8, the "Investigate city" action may cause a crash to desktop (related to the presence of traded resources in the target city). As an alternative, military units can use the "Bombard" action to see all defending units.
Since the crash can be avoided by simply not using the Investigate city action, I didn't find necessary to disable this action for everybody, included those who uses a version with no crash. If you disagree (you do not like in the installer's list a mod that might cause a known crash), please let me know how to implement this option:
Leave out all the players with older freeciv-3.0 versions than 3.0.8

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