[Freeciv-tickets] [freeciv] #46474: Make self-contained Mac app bundle

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OSDN Ticket System norep****@osdn*****
Thu Jan 26 10:55:01 JST 2023


#46474: Make self-contained Mac app bundle

  Open Date: 2023-01-07 04:05
Last Update: 2023-01-26 03:55

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/46474
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Last Changes/Comment on this Ticket:
2023-01-26 03:55 Updated by: cazfi

Comment:

Reply To ddeanbrown
 I don't get this error when building with normal homebrew, only with homebrew in the app bundle, but I can't think of how that could make a difference.
Configure finding different things, and in some cases enabling features as a result (basically any configure options defaulting to "try to get this to work", and not explicit "enable" or "disable")
Compare fc_config.h of those builds to see what features they have differently (I suspect nls, but of course the compile should still work on both cases)


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Ticket Status:

      Reporter: ddeanbrown
         Owner: (None)
          Type: Tasks
        Status: Open
      Priority: 5 - Medium
     MileStone: 3.1.0
     Component: Bootstrap
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

Spun off from #46342
It looks like it is possible to build a self-contained Mac app bundle with meson, using static libraries. This would allow an end user to download a zip file, un-zip it, put freeciv.app in their Applications folder, and run it without having to install homebrew and the homebrew packages. Would need a script to build it, and a MacAppREADME.txt file to include in the zip file.
The main issue is that meson.build needs to replace (at least some) calls to c_compiler.find_library() with calls to dependency().

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