[Freeciv-tickets] [freeciv] #42221: AI does not conquer cities back from barbarians

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OSDN Ticket System norep****@osdn*****
Tue Feb 28 22:26:49 JST 2023


#42221: AI does not conquer cities back from barbarians

  Open Date: 2021-05-11 12:04
Last Update: 2023-02-28 14:26

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/42221
RSS feed for this Ticket:
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Last Changes/Comment on this Ticket:
2023-02-28 14:26 Updated by: alain_bkr

Comment:

In 3.0.6 the problem is still here.
I took back several empty cities from barbarians, but AI had something like 50 or 100 turn to do the same before me.
The cities were 4 to 6 in size.
I 'll get a try to the patch to check it. 

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Ticket Status:

      Reporter: cazfi
         Owner: (None)
          Type: Bugs
        Status: Open
      Priority: 5 - Medium
     MileStone: (None)
     Component: AI
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

AI nations usually get completely consumed by barbarians, if barbarians are lucky enough to conquer one city as beachhead. Barbarians do conquer further cities, but AI players very rarely conquer them back. Likely this is because barbarians sell buildings from the cities they have conquered, and that makes AI want for those cities too low.

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URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/42221
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