[Freeciv-tickets] [freeciv] #45708: Do I need to create a custom tile set just to add additional building graphics for a custom ruleset

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Sun Sep 25 22:13:32 JST 2022


#45708: Do I need to create a custom tile set just to add additional building graphics for a custom ruleset

  Open Date: 2022-09-24 16:07
Last Update: 2022-09-25 16:13

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/45708
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Last Changes/Comment on this Ticket:
2022-09-25 16:13 Updated by: cazfi

Comment:

Reply To no0815
updated the archive I posted the last time with the new files https://drive.google.com/file/d/1cVaT0QOS19u5VTTxuyd2bHZGXiSmfR06/view?usp=sharing
I've added this to set of rulesets I run autogames with.
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I think you'd want these two game.ruleset entries to point to (or, to be precise, in the case of latter; to get its value from) "SlowScience/README.slowscience" (currently neither does):
[ruledit]
description_file = "classic/README.slowscience"
[about]
description = *classic/README.classic*

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Ticket Status:

      Reporter: no0815
         Owner: (None)
          Type: Support Request
        Status: Open
      Priority: 1 - Lowest
     MileStone: (None)
     Component: (None)
      Severity: 1 - Lowest
    Resolution: None
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Ticket details:

Developing my ruleset is going well, but I couldn't manage to add the graphics for the new buildings yet. I put a spec file in the ruleset folder, with the graphics in it's own subfolder, but the images don't show up in the game (at least the buildings themselves do now :) ). The instructions on the wiki are very vague, it only mentions that you can rather easily add images for a custom ruleset. So what would I need for this?

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