#45605: Wars cancelled when they should not Open Date: 2022-09-07 22:06 Last Update: 2022-09-09 21:54 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/45605 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=45605 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-09-09 21:54 Updated by: cazfi Comment: Reply To cazfi As a short-term solution Later proper reimplemenr -> #45626 --------------------------------------------------------------------- Ticket Status: Reporter: cazfi Owner: cazfi Type: Bugs Status: Open [Owner assigned] Priority: 5 - Medium MileStone: 3.2.0 Component: Server Severity: 5 - Medium Resolution: Accepted --------------------------------------------------------------------- Ticket details: #45345 started cancelling no-contact wars from the savegames on the assumption that: "In master we don't go to war, even for our allies, with never met enemies." It has turned out that the assumption does not currently hold (e.g. barbarians, civil war players). As a short-term solution we could revert #45345, but I'm more inclined to comment out (with #if 0 ... #endif) the code blocks it brought, with a TODO comment added. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/45605 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=45605