#45028: Document counters ruleset format Open Date: 2022-07-06 02:48 Last Update: 2022-09-05 19:04 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/45028 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=45028 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-09-05 19:04 Updated by: cazfi Comment: Reply To lachu Reply To lachu I've got: ./scripts/spec_propagate.sh ./data/special-to-apply/ *** don't know how to propagate ./data/special-to-apply/ If I place changes into data/civ2civ3/game.ruleset and type ./scripts/spec_propagate.sh ./data/civ2civ3 I've got the same. Like I said, that's not unexpected: "(but it's quite likely that the lack of common context causes that script to fail with some rulesets)" Means the script can't help you, but you have to copy those comments to each ruleset manually. --------------------------------------------------------------------- Ticket Status: Reporter: cazfi Owner: (None) Type: Patches Status: Open Priority: 5 - Medium MileStone: 3.2.0 Component: General Severity: 5 - Medium Resolution: None --------------------------------------------------------------------- Ticket details: Split from #44345. Add the ruleset comments about counters sections. Remember also data/ruledit/comments-3.2.txt, and code changes to tools/ruleutil/comments.ch + call it from tools/ruleutil/rulesave.c -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/45028 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=45028