#45571: Pirates not able to build anything? Open Date: 2022-09-04 22:07 Last Update: 2022-09-04 22:14 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/45571 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=45571 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-09-04 22:14 Updated by: cazfi Comment: First guess: We reworked the exception in player level check, but we didn't implement such an exception to the city level requirement checks when it was generalized -> consequently checks also the tech reqs (which might be completely redundant thing after the player level check) --------------------------------------------------------------------- Ticket Status: Reporter: cazfi Owner: (None) Type: Bugs Status: Open Priority: 5 - Medium MileStone: 3.2.0 Component: (None) Severity: 5 - Medium Resolution: None --------------------------------------------------------------------- Ticket details: Autogame master / classic ruleset spits out "Pirate ... Cannot even build a fallback ... Fix the ruleset!" -warnings This is rather suspicious now that we've recently reworked unit build requirement handling, including how barbarians' exception to getting to build units without knowing the tech. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/45571 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=45571