[Freeciv-tickets] [freeciv] #43582: struct citizen_set

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Sat Jan 8 13:51:24 JST 2022


#43582: struct citizen_set

  Open Date: 2022-01-08 06:51
Last Update: 2022-01-08 06:51

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/43582
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=43582

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Last Changes/Comment on this Ticket:
2022-01-08 06:51 Updated by: cazfi
 * New Ticket "struct citizen_set" created


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Ticket Status:

      Reporter: cazfi
         Owner: (None)
          Type: Patches
        Status: Open
      Priority: 5 - Medium
     MileStone: 3.2.0
     Component: Client common
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

This is a tilespec.c citizen sprites handling refactoring to support city style specific citizen sprites in the future ( https://www.hostedredmine.com/issues/683532 )
Wrap all citizen sprite definitions inside new citizen_set struct. Make functions handling citizen sprites to take set as parameter. Add wrapper functions that pass the default set (the only one currently existing) to those lower level functions.
As this is getting rather complicated, targeting to master only, despite the city style specific citizen sprites having earlier been targeted to 3.1 (and postponed even to that).

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URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/43582
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