[Freeciv-tickets] [freeciv] #41118: Increase city owned counter as needed

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OSDN Ticket System norep****@osdn*****
Sun Feb 13 21:01:39 JST 2022


#41118: Increase city owned counter as needed

  Open Date: 2021-01-07 23:04
Last Update: 2022-02-13 14:01

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/41118
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=41118

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Last Changes/Comment on this Ticket:
2022-02-13 14:01 Updated by: cazfi

Comment:

- That won't work if there is more than one COUNTER_OWNED type counters.
- You are missing the part setting those counters to zero when the city changes owner


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Ticket Status:

      Reporter: cazfi
         Owner: (None)
          Type: Patches
        Status: Open
      Priority: 5 - Medium
     MileStone: 3.2.0
     Component: General
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

Increase city owned counters (type COUNTER_OWNED) by one every turn. Reset it to zero when city changes owner.
It's best to introduce counter iterator macros already, and use them to find counters to update. This makes it to work when number and order of counters is no longer hardcoded in the future.
Test this by checking from a savegame that counter information saved is what it should.

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URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/41118
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