#46218: Future of counters Open Date: 2022-12-06 23:02 Last Update: 2022-12-14 16:11 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/46218 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=46218 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-12-14 16:11 Updated by: lachu Comment: But what about my suggestion to allow sharing index? I know this may require a lot of additional complexity, but... --------------------------------------------------------------------- Ticket Status: Reporter: lachu Owner: (None) Type: Tasks Status: Open Priority: 5 - Medium MileStone: 3.3.0 Component: General Severity: 5 - Medium Resolution: None --------------------------------------------------------------------- Ticket details: I decided to start ticket for provide discussion about extension for counters idea. Ideal, if counter was integrated with action enablers, so doing action will increase/decrease counter values (additional action kind?). Additional user defined counters should been added. This should allow for implementing religion and others. Also, I think about add new field called counter_reset, which zeroes counter or reset it's value to default. It could bring some possibilities added in progress thanks to my work over effects (effects_vacation, effects_turn_remember and others), so we set def to 0, checkpoint to 5 and reset to 8, so effect will stay active for four turns. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/46218 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=46218