Updated to robovm 2.3.21.]]>
Code cleanups and small fixes in code that shouldn't be used anymore anyway.]]>
Added suppresions.]]>
Removed unused import.]]>
Added more suppressions. Fixed bug with vibration elements in HudManager.]]>
More suppression. Small bugfix in BaseBusEvent. Deprecated CompositorManager and CompositorInstance.]]>
Adapted from Class to Class>.]]>
Optimized using StringBuilder.]]>
Using try-with-resources.]]>
Excluded inspection for deprecated APIs. Removed unused imports.]]>
Made fields for bullet exempt from inspection.]]>
Make fields final.]]>
This needs to be left as fields. Bullet stuff needs to be retained for the native pointers to be valid.]]>
Made fields local variables where possible.]]>
Removed static final methods.]]>
Removed useless final methods.]]>
Replaced anonymous classes with lambdas where possible.]]>
Removed explicit]]>in right side of assignment.
Replaced with for ( : ) loop.]]>
Changed to java style array declaration. Removed unnedded toString() calls.]]>
Made fields final.]]>
Removed unused imports.]]>
Replaced StringBuilder with String.]]>
Removed unneded casts.]]>
ShipData change to use APP_Game nameShipMap.]]>
Added more randomness since we got a crash saying: java.lang.IllegalArgumentException: An object of type 'ParticleSystemNative' with name 'Defender1_2_countermeasure_particle_system_1705869793371' already exists. at headwayent.hotshotengine.renderer.ENG_SceneManager.createMovableObject(ENG_SceneManager.java:2538) at headwayent.hotshotengine.renderer.ENG_SceneManager.createParticleSystemNative(ENG_SceneManager.java:2928) at headwayent.blackholedarksun.animations.CountermeasuresAnimation.update(CountermeasuresAnimation.java:72) at headwayent.blackholedarksun.Animation.updateAnimation(Animation.java:94) at headwayent.blackholedarksun.world.WorldManagerBase.updateAnimations(WorldManagerBase.java:1985) at headwayent.blackholedarksun.world.WorldManagerSP.update(WorldManagerSP.java:111) at headwayent.blackholedarksun.APP_SinglePlayerGame.gameLoop(APP_SinglePlayerGame.java:586) at headwayent.hotshotengine.ENG_MainThread.run(ENG_MainThread.java:656)]]>
Turns out all of our glorious "improvements" "modernizing" the codebase fucked thigs up and introduced weird bugs that I don't have time to track and fix.]]>
Updated app.build.]]>
Converted what made sense from field to local variable.]]>
Supressed unstable apis.]]>