 Wrj4P5

最新リリース情報

 Loc (beta-005) 2009-05-05 20:33 l4P5 (beta-003) 2009-05-05 20:38 wrj4p5 (alpha-011) 2009-05-05 20:41

Class Rod - the model of 3D-Line

1. * Class Rod, the model of partial line on the 3D space,
2. * spanned from it's stern to it's bow
3. * created by Classiclll, 6/28/2008
4. Rod(Loc s, Loc b) // only constructor you can use
5. Loc at(float t) // location at t, at(0):stern, at(me.length):bow
6. Rod move(Loc to) // move stern to "to"
7. Rod shift(Loc diff) // shift stern by "diff"
8. Rod shiftI(Loc diff) // inverse shift
9. Rod scale(float factor) // scale the size of me by factor
10. Rod scaleI(float factor) // inverse scaling
11. Loc intersect2D(Rod to) // intersect position on the x-y plane
12. Rod rotate(Loc dir, float ang) // rotate me around the directonal vector
13. Rod rotate(Rod ax, float ang) // rotate me around the ax (Rod, model of 3D line)
14. float signedDist2D(Rod pt)// distance with sign of left/right side on the x-y plane
15. float dist2D(Loc pt) // distance between "me" and "pt" on the x-y plane
16. Loc normal(Loc pt) // the normal directional vector from "me" to "pt"
17. Rod ortho(Loc pt) // the shortest rod connecting from "me" to "pt"
18. Rod nearest(Rod to) // the shortest rod connecting from "me" to "to"
19. float dist(Loc pt) // distance between "me" and "pt"
20. boolean having(Loc pt) // is "me" having "pt" on myself ?
21. float dist(Rod to) // least distance between "me" and line "to"
22. boolean crossing(Rod to) // are "me" and "to" crossing each other ?
23. float length() // length of me
24. Loc stern() // location of the stern of me
25. Loc bow() // location of the bow of me
26. Loc fore() // foward direction of me, the unit vector
27. Boolean equals(Object to)
28. String toString()