Support for LightWave materials, lights, and scenes has been improved. Support has been added for directional light sources and a left handed coordinate system. Currently unused and possibly out of date code has been dropped. A LightWave scene player is also available.
This release features a new directory structure, a
GNU/Linux build setup, and VisualC++ project
files. The TeddyTests package, including
SpaceGame, has been merged to Teddy. The source
and classes have been restructured. Mesh and
ModelInstance classes have been merged, clarifying
scene graph and adding the transformVertices()
method.
Buda 5 textured ship models mostly work now. The vertex API was greatly
improved. Major fixes were made to the texture mapping. Vertex sharing was
fixed. .PIX texture file loading was fixed.
Fixes were made for memory leaks, camera, postelement, view cull, new char
strlen bugs, and the configure script. New features include alpha blended
sprites, cabins, lwo polygon offset, and some original ship modeling. Initial
code for atmosphere raytracing and networking was written.