サポートOpenGLジオメトリシェーダー追加されました。 OpenGLは、複数のレンダリングターゲットの拡張機能のサポートフレームバッファオブジェクトに追加されました。 OpenGLのOcclussionクエリの拡張機能のサポートが追加されました。 OpenFlightライターが追加されました。 HTTPのデータベースホストを読み取るためのlibcurlベースのプラグインが追加されました。はQuicktime、WindowsとMac OS X上でライブのビデオストリームの読み取りに基づく実装されました。改善テラバイト規模の地球全体の地形データベースのサポートのためosgTerrainがなされた。
タグ:
Major feature enhancements
Support was added for OpenGL Geometry shaders. Support for OpenGL Multiple Render Targets extension was added to Frame Buffer Objects. Support for OpenGL Occlussion Query extension was added. OpenFlight writer was added. A libcurl based plugin for reading HTTP hosted databases was added. Quicktime based reading of live video streams under Windows and Mac OS X was implemented. Improvements were made to osgTerrain for support of terabyte scale whole earth terrain databases.
New integrated Viewer, Shadow, and Manipulator
libraries were added. Threading models that take
advantage of multi-core, multi-gpu hardware were
added. New VRML and texture font plugins were
added. Improvements were made to the COLLADA and
OpenFlight plugins. CMake has been adopted for a
new unified build system. The OpenThreads external
dependency has now been moved into the core
OpenSceneGraph, and the Producer dependency has
been removed, simplifying the build significantly
to just one download and build.
Support for building on Windows 64 was added.
Support for IBM's AIX operating system was added.
COLLADA plugin support for both the reading and
writing of COLLADA 1.4 .dae files was added.
Processor affinity support was added, allowing the
application to lock cull-draw and database
processes to specific processors. A Texture Atlas
builder has been added to the database
optimization classes. GPU timing stats have been
added to the viewer class. A range of bugfixes and
API refinements were made.
Improved support for multi-threaded, multi-pipe applications, including performance improvements. New OpenGL Shading Language based precipitation particle effects that provide high performance and high image quality rendering of rain and snow. A new OpenFlight loader with support for version 16.1, including OpenGL Shading Language support. A new Quake3 BSP loader. The TerraPage loader has been updated to TerraPage 2.2. New outline and drop shadow support for osgText. A range of bugfixes.
This release adds support for OpenGL 2.0, including OpenGL Shader Language and a new render to texture framework with support for Frame Buffer Objects and PBuffers. Full API reflection/introspection is supported via the osgIntrospection library. The special effects library osgFX provides a framework for implementing
effects with a range of different hardware capabilities. Database paging support allows real-time viewing of massive terrain databases, backed up with osgTerrain, a library for generating whole earth, geo-specific terrain paged databases. Many new examples are available, along with new loaders for 3rd party imagery, video, and 3d database formats.